During Scene 4 of Vampire: The Masquerade – Swansong, Emem will be sent to the old Jefferson Library by Prince Hazel Iversen, in order to meet with Deneb Osborne. However, she will find herself locked in a magical prison and need to find a way to escape. This area is full of mysteries and puzzles to resolve and requires a lot of exploration. This area also features an ancient elevator, that can only be activated using the right combination.
Where is the Elevator Located?
You will need to use your Disciplines to reach the area in which the elevator is located. It is on the same level as the starting area of the mission, just some stairs higher. However, to access it you need to go down from your cell first and use your Blink ability to reach the proper access to the elevator, placed inside a high round tower.
How to Make the Elevator Move?
Once you arrive at the round tower, you will find a platform to interact with. Here, you will have to make sure that the line you see in the center of the pedestal communicates with the one at your end, by rotating various circles both clockwise and counterclockwise.
By doing so, you will trigger a mechanism that will make the elevator move and grant Emem access to the next floor. There are four floors in total and you will start from the first one, so you have to match the right combination three times.
It is indeed a fun puzzle to solve, but it may take some time. So, here you will find the right combination for each floor.
1st Floor to 2nd Floor
2nd Floor to 3rd Floor
3rd Floor to 4th Floor
How to Succeed in This Mission?
Emem has been deprived of her memories by the magicians, so she needs to find and get them back to be fully aware of what is currently going on and what has happened to her in the past.
During the exploration of the prison, you must keep an eye open for hints. Using Auspex and the other Disciplines will be crucial for the success of this mission, as they will show you hidden clues and paths to follow.
Beware that using the Disciplines will increase Emem’s Hunger, so you will need to keep it under control by feeding yourself with other human prisoners, or even rats (however, this will increase your level of Suspicion). The amount of Hunger generated following a specific interaction is always displayed on the screen, so you can choose whether to use a particular Discipline or not.
Nevertheless, Blink generates Hunger only the first time it’s used. Then, if you choose to use an already used path, it is free. Fleetness, instead, is always free. There are many paths to follow, so you will generate a lot of Hunger if you wish to follow them all and get all the memories back. Be sure to drink as much blood as possible from prisoners, without reaching the bar limit.
Do not drink from the same human twice, or you will inevitably kill it and raise your level of Suspicion. Be sure to read our guide on how to keep your Hunger levels under control to learn more about that.