New Witcher 3 Next-Gen Patch Improves Console Performance Mode Among Other Fixes

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CD Projekt Red is rolling out the 4.02 update patch for The Witcher 3: Wild Hunt, bringing in sweeping quality-of-life changes for the PC, PlayStation and Xbox versions.

The 4.02 patch notes, which the Polish game studio published on Monday, detail different bug fixes within the game depending on the platform you play it on. However, the most important part is that the update has improved the game’s overall stability and performance.

In the PC version of The Witcher 3: Wild Hunt, the patch has improved CPU core utilization in the DX 12 version and restored horizon-based ambient occlusion. It also includes fixes for other bugs including the “My Rewards” section not being localized in the REDlauncher; the landscape in Toussaint flickering when Nvidia HairWorks is disabled; and the game temporarily stuttering as a result of particle optimization.

On both the PS5 and Xbox Series X/S, the patch improves Performance Mode and the alleviates the crashes that occur when Geralt runs away from Shani after initiating dialogue in the “Whatsoever a Man Soweth…” quest. It also fixes bugs that have been popping up on individual consoles, incuding crashes that have been occurring as a result of memory usage while using ray tracing on Xbox Series X, and blurry characters in the PS5 version.

The 4.02 patch also placed some nifty optical improvements across all platforms, including added refraction to SSR and ray-traced reflections on water for improved immersion and a Motion Blur slider.

The Witcher 3: Wild Hunt was ported over to PS5 and Xbox Series X/S on December 14, 2022, bringing new outfits and a quest inspired by the Netflix series. Five new games in The Witcher series are currently in the works.


Cristina Alexander is a freelance writer at IGN.

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