Dead Space: How a Single Scene Was Created

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The Dead Space remake is a faithful recreation of the 2008 sci-fi horror classic. Well, mostly faithful. EA Motive has seized the opportunity to improve on the original, and so some sequences play out differently than you remember. An early example is the moment in which protagonist Isaac Clarke watches a corpse transform into a necromorph for the first time.

To find out how the new version of this sequence was created, we spoke to several members of the Dead Space team to explore their roles in bringing the moment to life. As with every individual moment in every video game, the final result is the product of people working together. This IGN First video reveals how multiple people across several different departments combined their skills to create one of the game’s most horrifying sequences.

For more from Dead Space, check out how the story has been re-written for the remake, how the weapons have been redesigned, and a comparison between the graphics of the original game and the remake.


Matt Purslow is IGN’s UK News and Features Editor.

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