E-Sports is Taking the World by Storm in 2021

The popularization of the esports sector has aided in the explosive growth of esports investment and income. The social component of live broadcasting and gameplay has helped propel esports into the stratosphere. Twitch and YouTube Gaming, for example, provide fans with a direct connection to the players and teams, while more popular social media sites have enabled those relationships to grow.

Certain esports groups, like FaZe Clan, are also actively expanding into areas such as merchandising, giving their brands greater recognition than if they had stayed only focused on esports.

It is critical to consider the esports potential in this context, including gaming, media, pop culture, and commerce because it illuminates possibilities beyond gaming events alone. Here are some trends in the esports industry worthy of taking note of:

Mobile Games Join the Forray

The advent of light applications has increased mobile esports, particularly in developing countries like Southeast Asia and Brazil. As one of the fastest-growing competitive gaming sectors, mobile esports will see significant growth in 2021.

Many interesting mobile esports games will come to life, while current titles such as PUBG Mobile will continue to develop tremendously, perhaps even reaching a top 5 title. Mobile esports competitions in Europe, North America, and Southeast Asia may grow in popularity and audience with more areas, events, and a massive prize pool.

Nobody can dispute that when the globe was suffering the second wave of the COVD-19 in the first half of 2021, mobile games became our saviors while we were spending most of our time at home. According to Sensor Tower’s most recent data, mobile gaming income increased as the COVID-19 epidemic began. In 2020, the mobile gaming industry was more prominent than ever, and it showed no signs of slowing down.

According to the State of Mobile Gaming 2021, revenue growth only increased during the COVID-19 epidemic, and consumers spent moreover than $22 billion on mobile games in the first quarter of 2021. According to the study, games earned more than $20 billion worldwide for the first time that quarter.

The United States is the leading market for mobile games, having surpassed Japan in Q2 2019 and exceeding $6 billion in sales in Q1 2021. COVID-19 increased player expenditure by 35% year on year in Q2 2020. Although sales dropped somewhat in the next two quarters, they rose again in the first quarter of 2021. Japan and China were the following two biggest markets, far outstripping any other country. In the first quarter of 2021, Japan’s income increased by 35% year on year, while China’s total is especially remarkable given that Google Play is not accessible in the nation.

PC Games Continue to Conquer the Market

The video gaming industry is currently projected to be valued at $159.3 billion in 2020, a 9.3 percent growth from 2019. This is a significant departure from what was anticipated for the sector, with 2016 data predicting a total value of $90.07 Billion for the same time – a massive 76.8 percent difference. According to current projections, the video game business will be valued at $268 billion by 2025.

Latin America and the Asia Pacific are projected to increase by 10.3 percent and 9.9 percent, respectively, compared to revenue estimates for 2019. APAC is projected to be worth $78 billion in 2020, with China contributing $40.9 billion in consumer expenditure on gaming and the United States coming in slightly under that with $36.9 billion.

This year has seemed like a bubbling pot with a lot of overdue overflows. Racism, sexism, homophobia, and xenophobia are all on the rise. Video games are an excellent method to reach a wide range of consumers, particularly young ones. Games are becoming increasingly sensitive to cultural issues, too.

Incorporating diversity and inclusiveness into games teaches children (and everyone else) about the value of being unique. As many areas of the entertainment industry strive for equality, diversity in video games may become increasingly common.

Because of the ongoing CPU shortage, you’ll face a slew of difficulties this year if you opt to build your own PC. Things seem to be improving, and you can now purchase almost everything you need at a reasonable price. However, graphics cards are still exorbitantly expensive when they are available. C’est la vie, I suppose.

In the last several decades, the gaming business has advanced quickly. Video games are constantly changing due to technological advances such as 3D graphics, VR, and AI. Players will find increasingly realistic, completely immersive simulations on displays and lenses as developers bring new technologies, and they will be able to interact with others in new ways. Our drive to create awe-inspiring experiences and enhance our chances for social connection and participation will influence the future of video games.

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